Home >> [EO]Making Legions, Making the Game Better

[EO]Making Legions, Making the Game Better

Author: Tuscarora Posted on: Aug 27 2009 01:15:58 Views:

The legions of EO are a main focus point for many players. I have seen many legions come and go, rise and fall, and the worst part about that is the players effects. Often a failed legion can mean a failed game for some players and even though they may enjoy the rest of the game, they will quit because they are lost with out their legion.

With that in mind, I wanted to write a few articles about legions that would cover a lot of aspects, because I feel that it plays a huge role in how much players enjoy the game and can be the reason sometimes that will keep players in the game or not. So some of the things I would like to address are:

1. The Decision to Create a Legion
2. Communicating with the Legion
3. Ranks and Aides of the Legion
4. Goals of the Legion
5. Leading the Legion

1. The Decision to Create a Legion

For those who think they want to create a legion, the need to understand what all is involved. You need to have a plan before you start recruiting, because you are influencing other players.

What if someone joins the legion you made, bought pets or made pets just to help the legion totems, donated gold and/or EPs, turned down offers from stronger legions, and then the legion you made failed. Then that member has lost out on a lot of good game time he could have used better just because you wanted to call yourself--legion leader and were not prepared.

1.1 Leveling the Legion

Level and battle power of the legion are not the same thing. It is possible to have a level 10 legion with no battle power. It is possible to have a level 4 legion with 64 battle power. So don't confuse leveling with battle power share.


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